So you`re the Gamemaster now? Sitting in the Gamemaster`s chair can be the most daunting job in roleplaying games. It is also the most rewarding. This book is here to help you get the most out of the experience. An indispensable aid to the Doctor Who Roleplaying Game, the Gamemaster`s Companion is packed with useful advice, hints, tips, and rules to make your Adventures in Time and Space run like clockwork! Everything from starting a new campaign to creating adventures to running games is examined in detail, plus you`ll find checklists, step-by-step guides, and three new Doctor Who adventures (`Death in Toytown`, `The Grip of the Kraken`, and `The Bellagio Imbroglio`) to help put all that advice into action!