Protect the secrets of the future, present and past - until the time comes to reveal them!
TimeWatch designer Kevin Kulp has traveled into the future where he’s already completed the TimeWatch Game Master’s Screen and Resource Book, and brought it back for your use and enjoyment! He probably did not catastrophically disrupt history in the process!
The TimeWatch GM’s Screen is three-ply and portrait-oriented, with all-new art on one side by TimeWatch artist Rich Longmore and enhanced by 13th Age artist Lee Moyer. On the other side is the essential information and tables a GM needs to run a TimeWatch game.
The Resource Book includes advice, guidance and rules for:
- Making combat in TimeWatch even more fun
- Pre-made Rebel organizations to bedevil or ally with your time-traveling Agents
- 16 new time seeds for near-instant missions, organized by the Adversaries and Antagonists that each mission seed uses. If you read the Adversaries in the main book and thought, “that sounds fun but how would I use it?”, you’ll like this section.
For use with the TimeWatch RPG core rulebook.